

If I could do that, I’d make it something like “the mystery gas health-drains all your units except heroes, workers, and larva (maybe burrowing saves certain units, like infestors and swarm hosts), mineral patches are gold and you have more gas, so it’s about using the Zerg ability to build units simultaneously instead of a queue and react to the type of army your opponent has in order to support the Broodling stream, and Zagara helps with that by being your mobile building base.” But I’m afraid I’ve already used up enough of my “change mission credits”.Īfter completing MIssion 1, Stukov also finds there’s a bunch of infested Terrans who are already there, because they’re either experiments, or results of insufficient lab safety by the Dominion. But you need a suite of abilities for Zagara to be a hero Queen (I think an independent mobile supply of larva like a Hatchery, Creep Tumors that don’t need to go on Creep, and either free Transfusions or faster energy regeneration), and if you do, the mission needs to be something that highlights those abilities. So, ideally, this mission would have playable Zagara alongside Kerrigan, and they’d have battle dialogue showing respect for each other and a connection.

They still fall apart when the Terran mystery gas leaks, because they’re unstable and have low constitution.Īlso, we gotta throw a bone to Zagara, but it’s hard, because we also need Zagara to be missing for the duration of one mission and we cannot yet tell the player why. Because controlling Zerg, flow of emotions, etc. The Broodlings are described as “little more than a living shard of anger”, which Kerrigan will say can add up into a river, and she knows she can point it in the right direction.

Sending the Infestors to make virophages on these silos causes them to basically infest all the dead Zerg sludge to pull out any useful biomass, resulting in a stream of Broodlings that spit acid, and by sheer coincidence have the stats of the infested Terran units from the previous iteration of the mission. Instead, we’re going to say that this facility makes a lot of Zerg biological waste - they do lots of experiments with it, after all - and it’s kept in silos on the outside of the facility, isolated for safety’s sake, until a periodic ship comes to pick it up and dump it into the star.

The big change, of course, is that the mission can’t be about infesting Terrans, because Kerrigan and Stukov both had that happen to them and it’s driven them to revenge they can’t inflict it on others. Mission 1 of Skygeirr, “Infested” has one big change that would have to happen no matter what, and then some other ones to fit in this story.
